/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.npc;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import java.util.List;

/**
 * @author Rolandas
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "TalkInfo")
public class TalkInfo {

    @XmlAttribute(name = "distance")
    private int talkDistance = 2;

    @XmlAttribute(name = "delay")
    private int talkDelay;

    @XmlAttribute(name = "is_dialog")
    private boolean hasDialog;

    @XmlAttribute(name = "func_dialogs")
    private List<Integer> funcDialogIds;

    /**
     * @return the talkDistance
     */
    public int getDistance() {
        return talkDistance;
    }

    /**
     * @return the talk_delay
     */
    public int getDelay() {
        return talkDelay;
    }

    /**
     * @return the hasDialog
     */
    public boolean isDialogNpc() {
        return hasDialog;
    }

    public List<Integer> getFuncDialogIds() {
        return funcDialogIds;
    }

}
